Catchy
Good physics and awesome music!
Great job!
Catchy
Good physics and awesome music!
Great job!
Neat
Haha nice! I always had the idea to do this since back in the day when they had those cops n robber shooter-screen games in the arcades.
I suggest...
You make more levels that gradually increase in length and difficulty. Make the first level short and simple and progress from there.
Ok.
Dude!!!
Like the guy before me my heart is still pounding!
I haven't been held in suspense like that during a game since Doom 64
Excellent job dude.
Not bad
but with some ActionScripting in there this could have a lot of potential
Nonetheless, good job dude.
Nice music too.
I thought the desert levels were hard....
...until I got to Mario's castle haha Excellent game dude. From the graphics, to the gameplay, to the physics of it all. I really liked the level of difficulty you put in it (or at least I had a hard time cuz it took me a long ass time to beat it lol). It's so vivid that it brings me back to my Super Mario World days as a kid. Thanks for helping me relive those memories.
I look forward to the sequel. Best of luck!
Radical!
That was awesome dude! Great game! Where did you get the music from??? The music was perfect; totally set the mood for adventure. If I ever make a game your going in the under the Special Thanks in the credits because this game was a total inspiration to me! You rock dude!
Been teaching myself programming since the start of 2014. Making simple games for now but as my knowledge grows so will my projects!
Age 38, Male
Indie Game Dev
Oregon
Joined on 12/13/05