Neat, simple idea :) However, I don't like the mechanic of the ships colliding with one another. I think it would have been better if they just passed over (or under) one another and carried on to the other side. Would have kept things more fluid.
Neat, simple idea :) However, I don't like the mechanic of the ships colliding with one another. I think it would have been better if they just passed over (or under) one another and carried on to the other side. Would have kept things more fluid.
That's actually a pretty good idea. Maybe in another mode?
The current one could be the 'hard mode' where ships also collide with each other.
Bug: Clicking retry causes the music to loop over itself.
Other than that it is a fun, simple game :)
Fun, simple game. I think your is taking a hit though because you force the player to go alllll the way back to the beginning if they die. Yes I know you love those types of challenging games - and kudos to you for making games you love - just know there will be some backlash from it. I see this is your first game on NG and, given that you are using Styncl, I'm going to assume it may be your first (or first of a few). So listen very carefully to the criticism in the reviews, learn from them, and then use that knowledge to make your second game even better.
Good luck!
Weak Blob is my second game but I've only been making games for less than a year so I'm very much a newbie so feedback is really something I look for. Thank you very much!
Hopefully, future games of mine will have a little more mainstream/streamlined challenge but will still have some elements catering to more hardcore players.
I get the puzzle piece pic error saying "No plug-in available to display this content" :/
If you are on a Mac you will have to install the Unity Plug-in.
You inspire me dude :')
that means a lot 0: )
Dude this was awesome! Ignore the bad reviews dude as I feel most people don't understand how difficult it was to create a game with this mechanic. You should be proud of this :)
Thanks :)
Damn you're only 15? That's awesome you are making games, regardless of how simple, at your age! Totally jealous I didn't start when I was younger (I'm 28 and have only been teaching myself how to program since the start of the year). Don't ever stop and keep at it dude!
Thanks for the review! I plan to start making more serious and complex games soon. I've been planing to start learning AS3 for quite some time, but I just didn't have enough motivation.
Been teaching myself programming since the start of 2014. Making simple games for now but as my knowledge grows so will my projects!
Age 38, Male
Indie Game Dev
Oregon
Joined on 12/13/05