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HeroPower

38 Movie Reviews w/ Response

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I love the way their legs wiggle back and forth XD Great job with your first animation :D

jenninexus responds:

haha yay thx! :-D Over time I hope to improve my animation skills but focused on the comedy aspect at the moment - glad u like.

I love the way you would set up anticipation for the viewer and then rob them of it haha

Lambtaco responds:

Thanks. I'm glad somebody was able to appreciate that. I figured a minute or so of straight up death scenes would get a little tired.

Awesome dude! Really think you have a knack for the medieval type stuff as your combat is so well done in these settings. In relation to the game, I love all of the From Software games! But boy is the struggle real haha XD

Diotoons responds:

thanks ! i really enjoy making these medieval type of animations (: especially the character design and the fighting scenes ;d

Used to play this with a friend all the time and we did this all the time! XD Awesome game!

WooleyWorld responds:

They were good times. Good times.

Awesome!! I remember asking you a little while back to do a medieval piece ^_^ Dude doing this kind of combat with animation is tricky but your timing was perfect and I loved the simple, yet great, choreography for the encounters.

I love all things medieval but sadly I have yet to see the Vikings show... I will now have to get around to checking it out :)

Diotoons responds:

thanks! (: i've never made so much sword fighting before but this was really fun to make, i hope i can make more like this more often :)

Congrats on winning 1st place in a contest dude! :) I can totally see why: smooth animation, nice transitions, humorous, and it went full-circle really well. Good work dude - keep it up!

Diotoons responds:

thanks! (:

Loved it dude! I'm stoked you are starting a series and i am eagerly looking forward to future episodes. I agree with some of these reviews. Given the harsh survival theme of it all you may want to consider making your protagonist not completely invincible throughout the whole series. It helps to show some weakness in him so that way we, the audience, know there is a chance he may not survive this journey. Making him more "human" and less "Superman" (as the reviewer said below me) will help viewers connect with your character as he will feel more real and thus we will care about his survival. That said, if you were purely wanting to make this an action-packed series than by all means keep doing what you are doing :)

Diotoons responds:

thanks for the review man! i'm glad you liked it (:
i'll definitely keep everything in mind what you say about the 'make him more human' and 'make the viewers connect with your character'

this is a really helpful review, thanks for that ;d

Looks awesome dude :) Your skills have grown greatly this year. I can't wait to see what you do in 2015! Keep at it!

Diotoons responds:

thanks man!

I love your style dude. Everything about this reminds me of scenarios I played out with actionfigures as a kid haha XD

lifemovesat24fps responds:

thanks Hero! lol i approached this like I would playing w/ action figures :D thanks for watching!

The dragon's reaction when the knight delivers the mortal blow had me laughing my ass off lol You should do more medieval projects in the future :)

Johnopotamus responds:

Thanks! I actually have some in the works so I hope you can stick around :)

Been teaching myself programming since the start of 2014. Making simple games for now but as my knowledge grows so will my projects!

Age 37, Male

Indie Game Dev

Oregon

Joined on 12/13/05

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