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HeroPower

74 Art Reviews

49 w/ Responses

Wow :O You are so good at doing hand painted textures...

DoloresC responds:

Thank you :) still improving myself :)

Great piece! I really love her hair. It looks like you were bringing focus to her with a subtle, stylized vignette....but it kind of bugs me that her hair has so much "shadow" on top of her head. It makes me confused on where the light source is because of the shadows on her head and those covering her legs. Maybe I just don't like vignettes lol Just my opinion though ^_^

Rhunyc responds:

Thank you! The reason to that is the light cuts off mid chest, there's something above her off-canvas that is blocking the light at an angle to keep from her whole head getting lit. The ones covering her legs are from the sword blocking the light as well. :D

But after re-looking at it, I can see why that doesn't make too much sense, that was just my initial thought and I rolled with it, haha.

I appreciate the review though!

Love it! What movie is this still from? A movie you should watch that I think would have some great still opportunities is Death Sentence. I know the title makes it sound like some lame B-movie haha But I promise it's not! Well, I think it's decent lol This still you did just reminded me of that film.

Rhunyc responds:

Thank you! I appreciate that. I'll have to check that out. :) I always enjoy visually exciting movies. :D

Dude nice anatomy. Everything looks so well proportioned. I love her awkward pose in the middle left haha :)

PsychoZombii responds:

thanks dude! i'm hoping to get even better at anatomy :>

also, i actually like that pose the most, lol.

Awesome Jenni! We are just barely starting to learn this at my school. We have yet to learn how to integrate our own created models into Unity - more just learning to program in Unity - but I'm really loving Unity so far! I have quite a few flash games planned for this year but I think next year I may start using Unity full time. Actually teaming up with a classmate to make a full on game over summer break (I'm doing the programming and he is doing the art assets) so that should be a lot of fun.

....and what's this? You got scouted?! :O Congrats! I still remember trying to scout you back when we talked more often but it was before I realized how scouting works here on NG haha XD My 3D-modeling skills still have a long way to go until they are on par with yours but hopefully someday I will also get accepted into the art portal :D

Can't wait to see all that you accomplish this year! :)

jenninexus responds:

Ah thanks so much Hero! I was so happy to see I finally got scouted but I hear that changes sometimes if the scouter gets banned or if I upload sub-par work lol.. So cool you're learning Unity programming.. I've gone through so many hours (days worth) of tutorials from Unity3D.com and am still a total novice w/ the programming aspect. I did, however, get a kitty animation and arrow key controls to work in a Flash experiment - made me think of you and your doggie game :-) Not sure when I'll get back into Flash - 3D really has all my attention atm.. Keep me posted on your group adventures in Unity & beyond - and if ya have any questions about any aspect, let me know - my partner is a pro :-D

This looks great dude! I'm learning to 3D-model at school using Maya. My most recent art submission was for an assignment where we had to make 2 props (each under 250 tri) that would fit into GTA V seemlessly (I'm a computer game development major). I've only been learning to 3D-model for about 15 weeks so I still have soooo much more to learn! Hopefully one day my skills will grow enough to be noticed by the art community here ^_^ Thanks for the inspiration :)

Hellstick responds:

Keep practicing and you'll be able to improve more than you'd think!:)
Thanks for the comment friend^^

Wow those hand painted textures are amazing! :D

I self-taught myself programming (AS3) all of last year and it's my new passion - so much so that I switched out of my film major and am now doing computer game development. Long story short - I am also learning to 3D-model at school (using Maya). I've only been at it for about 15 weeks but I'm starting to get the hang of it (doing UVs is a pain in the ass though haha). However, I struggle with making decent textures (only thing I've ever painted for them was small details). Any tips or advice on becoming better at textures?

You can check out my most recent art submission if you like and let me know what you think - we had to make 2 props that would fit in the game world of GTA V and were limited to 250 tri count for each prop.

This is stunning dude!

I'm in a computer game development program and while my passion is programming we also have to learn how to 3D-model. I've only been learning how to use Maya for about 15 weeks and I can't wait until we start learning how to model characters. I have so much more to learn though up until that point....my current 3D art here is proof of that :P

1600 responds:

Thanks, Maya is tough, Mudbox is fun cause it has much more immediate results

Dude I love this art. I think you are holding out your art skills on me... XD

This would make an awesome quilt haha

Been teaching myself programming since the start of 2014. Making simple games for now but as my knowledge grows so will my projects!

Age 37, Male

Indie Game Dev

Oregon

Joined on 12/13/05

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